Displays OFF mesh file by using QGLviewer.
-h [ --help ]                    display this message
-i [ --input ] arg               off files (.off), or OFS file (.ofs) 
-x [ --scaleX ] arg (=1)         set the scale value in the X direction 
                                 (default 1.0)
-y [ --scaleY ] arg (=1)         set the scale value in the Y direction 
                                 (default 1.0)
-z [ --scaleZ ] arg (=1)         set the scale value in the Z direction 
                                 (default 1.0)
-w [ --minLineWidth ] arg (=1.5) set the min line width of the mesh faces 
                                 (default 1.5)
--customColorMesh arg            set the R, G, B, A components of the colors 
                                 of the mesh faces and eventually the color 
                                 R, G, B, A of the mesh edge lines (set by 
                                 default to black). 
--customColorSDP arg             set the R, G, B, A components of the colors 
                                 of  the sdp view
-f [ --displayVectorField ] arg  display a vector field from a simple sdp 
                                 file (two points per line)
--vectorFieldIndex arg           specify special indices for the two point 
                                 coordinates (instead usinf the default 
                                 indices: 0 1, 2, 3, 4, 5)
--customLineColor arg            set the R, G, B components of the colors of 
                                 the lines displayed from the 
                                 --displayVectorField option (red by 
                                 default). 
-s [ --displaySDP ] arg          Add the display of a set of discrete points 
                                 as ball of radius 0.5.
--SDPradius arg (=0.5)           change the ball radius to display a set of 
                                 discrete points (used with displaySDP 
                                 option)
-n [ --invertNormal ]            threshold min to define binary shape
-v [ --drawVertex ]              draw the vertex of the mesh