DGtal
2.2.0
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Ball2D.h
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#pragma once
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#if defined(Ball2D_RECURSES)
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#error Recursive header files inclusion detected in Ball2D.h
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#else
// defined(Ball2D_RECURSES)
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#define Ball2D_RECURSES
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#if !defined Ball2D_h
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#define Ball2D_h
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// Inclusions
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#include <iostream>
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#include "DGtal/base/Common.h"
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#include "DGtal/shapes/parametric/StarShaped2D.h"
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namespace
DGtal
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{
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// template class Ball2D
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template
<
typename
TSpace>
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class
Ball2D
final:
public
StarShaped2D
<TSpace>
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{
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// ----------------------- Standard services ------------------------------
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public
:
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typedef
TSpace
Space
;
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typedef
typename
Space::RealPoint
RealPoint
;
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typedef
typename
Space::RealVector
RealVector
;
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Ball2D
() =
delete
;
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Ball2D
(
const
double
x0,
const
double
y0,
const
double
r );
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Ball2D
(
const
RealPoint
&
aPoint
,
const
double
r );
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Ball2D
(
const
Ball2D
& other );
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Ball2D
&
operator=
(
const
Ball2D
& other ) =
delete
;
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~Ball2D
() =
default
;
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// ------------- Implementation of 'StarShaped' services ------------------
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public
:
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RealPoint
getLowerBound
()
const
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{
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return
myCenter
-
myRadius
;
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}
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RealPoint
getUpperBound
()
const
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{
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return
myCenter
+
myRadius
;
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}
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RealPoint
center
()
const
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{
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return
myCenter
;
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}
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inline
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void
moveTo
(
const
RealPoint
& newCenter )
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{
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myCenter
= newCenter;
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}
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double
parameter
(
const
RealPoint
& p )
const
;
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RealPoint
x
(
const
double
t )
const
;
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RealVector
xp
(
const
double
t )
const
;
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RealVector
xpp
(
const
double
t )
const
;
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// ------------------------- data ----------------------------
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private
:
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double
myRadius
;
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RealPoint
myCenter
;
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// ----------------------- Interface --------------------------------------
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public
:
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void
selfDisplay
( std::ostream & out )
const
;
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bool
isValid
()
const
;
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};
// end of class Ball2D
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template
<
typename
T>
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std::ostream&
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operator<<
( std::ostream & out,
const
Ball2D<T>
&
object
);
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}
// namespace DGtal
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// Includes inline functions.
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#include "DGtal/shapes/parametric/Ball2D.ih"
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// //
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#endif
// !defined Ball2D_h
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#undef Ball2D_RECURSES
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#endif
// else defined(Ball2D_RECURSES)
DGtal::Ball2D
Aim: Model of the concept StarShaped represents any circle in the plane.
Definition
Ball2D.h:61
DGtal::Ball2D::Ball2D
Ball2D(const RealPoint &aPoint, const double r)
DGtal::Ball2D::isValid
bool isValid() const
DGtal::Ball2D::operator=
Ball2D & operator=(const Ball2D &other)=delete
DGtal::Ball2D::Ball2D
Ball2D(const double x0, const double y0, const double r)
DGtal::Ball2D::selfDisplay
void selfDisplay(std::ostream &out) const
DGtal::Ball2D::x
RealPoint x(const double t) const
DGtal::Ball2D::~Ball2D
~Ball2D()=default
DGtal::Ball2D::RealPoint
Space::RealPoint RealPoint
Definition
Ball2D.h:66
DGtal::Ball2D::myRadius
double myRadius
Definition
Ball2D.h:187
DGtal::Ball2D::xp
RealVector xp(const double t) const
DGtal::Ball2D::center
RealPoint center() const
Definition
Ball2D.h:133
DGtal::Ball2D::getUpperBound
RealPoint getUpperBound() const
Definition
Ball2D.h:125
DGtal::Ball2D::parameter
double parameter(const RealPoint &p) const
DGtal::Ball2D::Space
TSpace Space
Definition
Ball2D.h:65
DGtal::Ball2D::getLowerBound
RealPoint getLowerBound() const
Definition
Ball2D.h:116
DGtal::Ball2D::Ball2D
Ball2D()=delete
DGtal::Ball2D::xpp
RealVector xpp(const double t) const
DGtal::Ball2D::RealVector
Space::RealVector RealVector
Definition
Ball2D.h:67
DGtal::Ball2D::moveTo
void moveTo(const RealPoint &newCenter)
Definition
Ball2D.h:143
DGtal::Ball2D::Ball2D
Ball2D(const Ball2D &other)
DGtal::Ball2D::myCenter
RealPoint myCenter
Definition
Ball2D.h:192
DGtal::SpaceND< 3, Integer >::RealPoint
PointVector< dim, double > RealPoint
Definition
SpaceND.h:117
DGtal::SpaceND< 3, Integer >::RealVector
PointVector< dim, double > RealVector
Definition
SpaceND.h:121
DGtal::StarShaped2D::StarShaped2D
StarShaped2D()=default
DGtal
DGtal is the top-level namespace which contains all DGtal functions and types.
Definition
ClosedIntegerHalfPlane.h:49
DGtal::operator<<
std::ostream & operator<<(std::ostream &out, const ClosedIntegerHalfPlane< TSpace > &object)
aPoint
const Point aPoint(3, 4)
src
DGtal
shapes
parametric
Ball2D.h
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